Ruins of Beta is a project I started a little 'back [about the end of] October. Recently, the development stopped, but is still slow to swing. E 'was developed on the basis of my favorite features of my favorite games, draws on several games such as NetHack, DotHack, Pokemon, Gaia Online, and more. The plan is a Rogue-like game vanguard, which carry both real-time and turn-based functionality in a single system. The dungeons and overworld are the types of fade inthis update, but one day I hope to expand it. For example, whether an element type (such as earth, fire or ice) with the given keyword choices. They are also planning to implement, randomly generated puzzles in the dungeons, and companions that you can feed them in exchange for support in your explorations. This game will be on a website and the information on your character, companion, and game progress is stored in a database. All items / money can be found in the basementwill be stored and captured a list of dungeons. While the game is primarily single player, I am planning another, more interactive features on this site receives. Forum, shops, an amphitheater, special dungeon-based missions, mini games, the whole nine yards. Thanks for reading if you want to contact me you can do so via e-mail: null [dot] ex [at] diztrbd [dot] com
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